Winter Wolf
large monstrosity, neutral evil
STR
18 (+4)
DEX
13 (+1)
CON
14 (+2)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Defense
Armor Class
13 (natural)
Hit Points
75 (10d10 + 20)
Speed
50 ft.
Proficiencies & Senses
Skills
Perception +5, Stealth +5
Languages
Common, Giant
Passive Perception
15
Traits
Damage Immunities
Cold
Traits
Pack Tactics
The monster has Advantage on an attack roll against a creature if at least one of the monster's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite
Melee Attack: +6 to hit. reach 5 ft. Hit: 2d6 + 4 piercing damage.
Cold Breath
Constitution Save: DC 12. target: 15-foot cone, creature. Failure: 4d8 cold damage; success: half.