Werewolf

medium (lycanthrope), chaotic evil

Challenge 3 (700 XP)

STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)

Defense

Armor Class 15 (natural)
Hit Points 71 (11d8 + 22)
Speed 30 ft.

Proficiencies & Senses

Skills Perception +4, Stealth +4
Languages Common, can’t speak in wolf form
Darkvision 60 ft.
Passive Perception 14

Traits

Pack Tactics

The monster has Advantage on an attack roll against a creature if at least one of the monster's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longbow

Ranged Attack: +4 to hit. range 150 ft. Hit: 2d8 + 2 piercing damage.

Multiattack

The monster makes two attacks, using Scratch or Longbow in any combination. It can replace one attack with a Bite attack.

Bite (Wolf or Hybrid Form Only)

Constitution Save: DC 12. Melee Attack: +5 to hit. reach 5 ft. Hit: 2d8 + 3 piercing damage.

Scratch

Melee Attack: +5 to hit. reach 5 ft. Hit: 2d6 + 3 slashing damage.

Shape-Shift

The monster shape-shifts into a Large wolf-humanoid hybrid form or a Medium wolf, or it returns to its true humanoid form, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.