Wereboar
medium monstrosity, neutral evil
Defense
Proficiencies & Senses
Actions
Javelin (Humanoid or Hybrid Form Only)
Melee Attack: +5 to hit. reach 30 ft. Hit: 3d6 + 3 piercing damage.
Multiattack
The monster makes two attacks, using Javelin or Tusk in any combination. It can replace one attack with a Gore attack.
Gore (Boar or Hybrid Form Only)
Melee Attack: +5 to hit. reach 5 ft. Hit: 2d8 + 3 piercing damage. Constitution Save: DC 12.
Tusk (Boar or Hybrid Form Only)
Boar or Hybrid Form Only Melee Attack: +5 to hit. reach 5 ft. Hit: 2d6 + 3 piercing plus 2d6 piercing damage.
Shape-Shift
The monster shape-shifts into a Medium boar-humanoid hybrid form or a Medium boar, or it returns to its true humanoid form, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.