Sprite

tiny fey, neutral good

Challenge 1/4 (50 XP)

STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
11 (+0)

Defense

Armor Class 15 (natural)
Hit Points 10 (4d4)
Speed 10 ft., fly 40 ft.

Proficiencies & Senses

Skills Perception +3, Stealth +8
Languages Common, Elvish, Sylvan
Passive Perception 13

Actions

Needle Sword

Melee Attack: +6 to hit. reach 5 ft. Hit: 1d4 + 4 piercing damage.

Enchanting Bow

Ranged Attack: +6 to hit. range 40/160 ft.

Heart Sight

Charisma Save: DC 10. target: creature.

Invisibility

The monster casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Invisibility

A creature you touch has the Invisible condition until the spell ends. The spell ends early immediately after the target makes an attack roll, deals damage, or casts a spell. Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.