Pirate
medium humanoid, neutral
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
14 (+2)
Defense
Armor Class
14 (Leather Armor)
Hit Points
33 (6d8 + 6)
Speed
30 ft.
Proficiencies & Senses
Saving Throws
Dex +5, Cha +4
Languages
Common plus one other language
Passive Perception
11
Actions
Dagger
Melee Attack: +5 to hit. reach 20 ft. Hit: 1d4 + 3 piercing damage.
Multiattack
The monster makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Enthralling Panache
Wisdom Save: DC 12. target: creature.