Ogre Zombie

large undead, neutral evil

Challenge 2 (450 XP)

STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)

Defense

Armor Class 8
Hit Points 85 (9d10 + 36)
Speed 30 ft.

Proficiencies & Senses

Saving Throws Int -2, Wis +0
Languages Understands Common and Giant but can’t speak
Darkvision 60 ft.
Passive Perception 8

Traits

Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned

Traits

Undead Fortitude

If damage reduces the monster to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the monster drops to 1 Hit Point instead.

Actions

Slam

Melee Attack: +6 to hit. reach 5 ft. Hit: 2d8 + 4 bludgeoning damage.