Minotaur Skeleton
large undead, lawful evil
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Defense
Armor Class
12 (natural)
Hit Points
45 (6d10 + 12)
Speed
40 ft.
Proficiencies & Senses
Languages
Understands Abyssal but can’t speak
Darkvision
60 ft.
Passive Perception
9
Traits
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Actions
Gore
Melee Attack: +6 to hit. reach 5 ft. Hit: 2d6 + 4 piercing damage. Melee Attack: +6 to hit. reach 5 ft. Hit: 2d6 + 4 piercing plus 2d8 piercing damage.
Slam
Melee Attack: +6 to hit. reach 5 ft. Hit: 2d10 + 4 bludgeoning damage.