Minotaur of Baphomet

large monstrosity, chaotic evil

Challenge 3 (700 XP)

STR
18 (+4)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
16 (+3)
CHA
9 (-1)

Defense

Armor Class 14 (natural)
Hit Points 85 (10d10 + 30)
Speed 40 ft.

Proficiencies & Senses

Skills Perception +7, Survival +7
Languages Abyssal
Darkvision 60 ft.
Passive Perception 17

Actions

Abyssal Glaive

Melee Attack: +6 to hit. reach 10 ft. Hit: 1d12 + 4 slashing plus 3d6 necrotic damage.

Gore

Melee Attack: +6 to hit. reach 5 ft. Hit: 4d6 + 4 piercing damage. Melee Attack: +6 to hit. reach 5 ft. Hit: 4d6 + 4 piercing plus 3d6 piercing damage.