Merrow

large monstrosity, chaotic evil

Challenge 2 (450 XP)

STR
18 (+4)
DEX
15 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
9 (-1)

Defense

Armor Class 13 (natural)
Hit Points 45 (6d10 + 12)
Speed 10 ft., swim 40 ft.

Proficiencies & Senses

Languages Abyssal, Aquan
Darkvision 60 ft.
Passive Perception 10

Traits

Amphibious

The monster can breathe air and water.

Actions

Multiattack

The monster makes two attacks, using Bite, Claw, or Harpoon in any combination.

Bite

Melee Attack: +6 to hit. reach 5 ft. Hit: 1d4 + 4 piercing damage.

Claw

Melee Attack: +6 to hit. reach 5 ft. Hit: 2d4 + 4 slashing damage.

Harpoon

On Hit: Target pulled 15 feet straight toward itself.