Knight
medium humanoid, neutral
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Defense
Armor Class
18 (Plate Armor)
Hit Points
52 (8d8 + 16)
Speed
30 ft.
Proficiencies & Senses
Saving Throws
Con +4, Wis +2
Languages
Common plus one other language
Passive Perception
10
Actions
Greatsword
Melee Attack: +5 to hit. reach 5 ft. Hit: 2d6 + 3 slashing plus 1d8 radiant damage.
Heavy Crossbow
Ranged Attack: +2 to hit. range 100 ft. Hit: 2d10 piercing plus 1d8 radiant damage.
Multiattack
The monster makes two attacks, using Greatsword or Heavy Crossbow in any combination.
Parry
Trigger: The monster is. Response: The monster adds to its AC against that attack, possibly causing it to miss.