Iron Golem
large construct, unaligned
STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Defense
Armor Class
20 (natural)
Hit Points
252 (24d10 + 120)
Speed
30 ft.
Proficiencies & Senses
Languages
Common, plus two other languages;
Darkvision
120 ft.
Passive Perception
10
Traits
Damage Immunities
Fire, Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Traits
Fire Absorption
Whenever the monster is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.
Immutable Form
The monster can't shape-shift.
Magic Resistance
The monster has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The monster makes two attack, using or in any combination.
Fiery Bolt
Ranged Attack: +12 to hit. range 120 ft. Hit: 8d8 fire damage.
Bladed Arm
Melee Attack: +12 to hit. reach 10 ft. Hit: 3d8 + 7 slashing plus 3d6 fire damage.
Poison Breath
Constitution Save: DC 18. target: 60-foot cone, enemy. Failure: 10d10 poison damage; success: half.