Hydra

huge monstrosity, unaligned

Challenge 8 (3900 XP)

STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
2 (-4)
WIS
10 (+0)
CHA
7 (-2)

Defense

Armor Class 15 (natural)
Hit Points 184 (16d12 + 80)
Speed 40 ft., swim 40 ft.

Proficiencies & Senses

Skills Perception +6
Darkvision 60 ft.
Passive Perception 16

Traits

Condition Immunities Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious

Traits

Hold Breath

The monster can hold its breath for 1 hour.

Multiple Heads

The monster has five heads. Whenever the monster takes 25 damage or more on a single turn, one of its heads dies. The monster dies if all its heads are dead. At the end of each of its turns when it has at least one living head, the monster grows two heads for each of its heads that died since its last turn, unless it has taken Fire damage since its last turn. The monster regains 20 Hit Points when it grows new heads.

Reactive Heads

For each head the monster has beyond one, it gets an extra Reaction that can be used only for Opportunityattacks.

Actions

Multiattack

The monster makes as many Bite attacks as it has heads.

Bite

Melee Attack: +8 to hit. reach 10 ft. Hit: 1d10 + 5 piercing damage.