Horned Devil
large fiend, lawful evil
Defense
Proficiencies & Senses
Traits
Traits
Diabolical Restoration
If the monster dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance
The monster has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The monster makes three attacks, using Searing Fork or Hurl Flame in any combination. It can replace one attack with a use of Infernal Tail.
Searing Fork
Melee Attack: +10 to hit. reach 10 ft. Hit: 2d8 + 6 piercing plus 2d8 fire damage.
Hurl Flame
Ranged Attack: +8 to hit. range 150 ft. Hit: 5d8 + 4 fire damage.
Infernal Tail
Dexterity Save: DC 17. target: creature. Failure: 1d8 necrotic damage.