Horned Devil

large fiend, lawful evil

Challenge 11 (7200 XP)

STR
22 (+6)
DEX
17 (+3)
CON
21 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
18 (+4)

Defense

Armor Class 18 (natural)
Hit Points 199 (19d10 + 95)
Speed 30 ft., fly 60 ft.

Proficiencies & Senses

Saving Throws Str +10, Dex +7, Wis +7, Cha +8
Languages Infernal
Darkvision 150 ft.
Passive Perception 13

Traits

Damage Resistances Cold
Damage Immunities Fire, Poison
Condition Immunities Poisoned

Traits

Diabolical Restoration

If the monster dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance

The monster has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The monster makes three attacks, using Searing Fork or Hurl Flame in any combination. It can replace one attack with a use of Infernal Tail.

Searing Fork

Melee Attack: +10 to hit. reach 10 ft. Hit: 2d8 + 6 piercing plus 2d8 fire damage.

Hurl Flame

Ranged Attack: +8 to hit. range 150 ft. Hit: 5d8 + 4 fire damage.

Infernal Tail

Dexterity Save: DC 17. target: creature. Failure: 1d8 necrotic damage.