Goblin Boss

small fey, chaotic neutral

Challenge 1 (200 XP)

STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)

Defense

Armor Class 17
Hit Points 21 (6d6)
Speed 30 ft.

Proficiencies & Senses

Skills Stealth +6
Languages Common, Goblin
Darkvision 60 ft.
Passive Perception 9

Actions

Scimitar

Melee Attack: +4 to hit. reach 5 ft. Hit: 1d6 + 2 slashing plus 1d4 slashing damage. Melee Attack: +4 to hit. reach 5 ft. Hit: 1d6 + 2 slashing damage.

Shortbow

Ranged Attack: +4 to hit. range 80 ft. Hit: 1d6 + 2 piercing damage. Ranged Attack: +4 to hit. range 80 ft. Hit: 1d6 + 2 piercing plus 1d4 piercing damage.

Multiattack

The monster makes two attacks, using Scimitar or Shortbow in any combination.

Nimble Escape

The monster takes the Disengage or Hide action.

Redirect Attack

Trigger: A creature the monster can see makes an attack roll against it. Response: The monster chooses within feet of itself. The monster and that swap places, and the becomes the target of the attack instead.