Giant Seahorse
large beast, unaligned
STR
15 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Defense
Armor Class
14 (natural)
Hit Points
16 (3d10)
Speed
5 ft., swim 40 ft.
Proficiencies & Senses
Passive Perception
11
Traits
Water Breathing
The monster can breathe only underwater.
Actions
Ram
Melee Attack: +4 to hit. reach 5 ft. Hit: 2d8 damage. Melee Attack: +4 to hit. reach 5 ft. Hit: 2d6 + 2 bludgeoning damage.
Bubble Dash
While underwater, the monster moves up to half its Swim Speed without provoking Opportunity.