Fey Steed
large celestial, fey, or fiend (your choice), neutral
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
8 (-1)
Defense
Armor Class
10 (natural)
Hit Points
5 (0d10 + 5)
Speed
60 ft.
Proficiencies & Senses
Languages
Telepathy 1 mile (works only with you)
Passive Perception
11
Traits
Life Bond
When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you're within 5 feet of it.
Actions
Otherworldly Slam
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 plus the spell's level of Psychic damage.
Fey Step
The steed teleports, along with its rider, to an unoccupied space of your choice up to 60 feet away from itself.