Erinyes
medium fiend, lawful evil
Defense
Proficiencies & Senses
Traits
Traits
Diabolical Restoration
If the monster dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance
The monster has Advantage on saving throws against spells and other magical effects.
Magic Rope
The monster has a magic rope. While bearing it, the monster can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the monster for 1 hour or more, or if the monster dies. If the rope is damaged or destroyed, the monster can fully restore it when finishing a Short or Long Rest.
Actions
Multiattack
The monster makes three Withering Sword attacks and can use Entangling Rope.
Parry
Trigger: The monster is. Response: The monster adds to its AC against that attack, possibly causing it to miss.
Withering Sword
Melee Attack: +8 to hit. reach 5 ft. Hit: 2d8 + 4 slashing plus 2d10 necrotic damage.
Entangling Rope
Strength Save: DC 16. target: creature. Failure: 4d6 force damage.