Earth Elemental
large elemental, neutral
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Defense
Armor Class
17 (natural)
Hit Points
147 (14d10 + 70)
Speed
30 ft., burrow 30 ft.
Proficiencies & Senses
Languages
Terran
Darkvision
60 ft.
Tremorsense
60 ft.
Passive Perception
10
Traits
Damage Vulnerabilities
Thunder
Damage Immunities
Poison
Condition Immunities
Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Traits
Earth Glide
The monster can burrow through nonmagical, unworked earth and stone. While doing so, the monster doesn't disturb the material it moves through.
Siege Monster
The monster deals double damage to objects and structures.
Actions
Multiattack
The monster makes two attacks, using Slam or Rock Launch in any combination.
Slam
Melee Attack: +8 to hit. reach 10 ft. Hit: 2d8 + 5 bludgeoning damage.
Rock Launch
Ranged Attack: +8 to hit. range 60 ft. Hit: 1d6 + 5 bludgeoning damage.