Earth Elemental

large elemental, neutral

Challenge 5 (1800 XP)

STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)

Defense

Armor Class 17 (natural)
Hit Points 147 (14d10 + 70)
Speed 30 ft., burrow 30 ft.

Proficiencies & Senses

Languages Terran
Darkvision 60 ft.
Tremorsense 60 ft.
Passive Perception 10

Traits

Damage Vulnerabilities Thunder
Damage Immunities Poison
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious

Traits

Earth Glide

The monster can burrow through nonmagical, unworked earth and stone. While doing so, the monster doesn't disturb the material it moves through.

Siege Monster

The monster deals double damage to objects and structures.

Actions

Multiattack

The monster makes two attacks, using Slam or Rock Launch in any combination.

Slam

Melee Attack: +8 to hit. reach 10 ft. Hit: 2d8 + 5 bludgeoning damage.

Rock Launch

Ranged Attack: +8 to hit. range 60 ft. Hit: 1d6 + 5 bludgeoning damage.