Darkmantle
small aberration, unaligned
STR
16 (+3)
DEX
12 (+1)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Defense
Armor Class
11
Hit Points
22 (5d6 + 5)
Speed
10 ft., fly 30 ft.
Proficiencies & Senses
Skills
Stealth +3
Blindsight
60 ft.
Passive Perception
10
Actions
Crush
Melee Attack: +5 to hit. reach 5 ft. Hit: 1d6 + 3 bludgeoning damage.
Darkness Aura
Magical Darkness fills a -foot Emanation originating from the monster. This effect lasts while the monster maintains Concentration on it, up to minutes. Darkvision can't penetrate this area, and no light can illuminate it.