Cultist
medium humanoid, neutral
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Defense
Armor Class
12 (Leather Armor)
Hit Points
9 (2d8)
Speed
30 ft.
Proficiencies & Senses
Saving Throws
Wis +2
Skills
Deception +2, Religion +2
Languages
Common
Passive Perception
10
Actions
Ritual Sickle
Melee Attack: +3 to hit. reach 5 ft. Hit: 1d4 + 1 damage.