Conjured Animals
large nature spirit
STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-
Defense
Armor Class
10
Hit Points
1 (1)
Proficiencies & Senses
Passive Perception
10
Actions
Pack Damage
Whenever the pack moves within 10 feet of a creature you can see and whenever a creature you can see enters a space within 10 feet of the pack or ends its turn there, you can force that creature to make a Dexterity saving throw. On a failed save, the creature takes 3d10 Slashing damage. A creature makes this save only once per turn.