Commoner
medium humanoid, neutral
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Defense
Armor Class
10
Hit Points
4 (1d8)
Speed
30 ft.
Proficiencies & Senses
Languages
Common
Passive Perception
10
Traits
Training
The monster has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club
Melee Attack: +2 to hit. reach 5 ft. Hit: 1d4 bludgeoning damage.