Chuul
large aberration, chaotic evil
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
5 (-3)
WIS
11 (+0)
CHA
5 (-3)
Defense
Armor Class
16 (natural)
Hit Points
76 (9d10 + 27)
Speed
30 ft., swim 30 ft.
Proficiencies & Senses
Skills
Perception +4
Languages
Deep
Darkvision
60 ft.
Passive Perception
14
Traits
Damage Immunities
Poison
Condition Immunities
Poisoned
Traits
Amphibious
The monster can breathe air and water.
Sense Magic
The monster senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn't itself magical.
Actions
Multiattack
The monster makes 2 Pincer attacks and uses.
Paralyzing Tentacles
Constitution Save: DC 13. target: 10-foot radius, creature.
Pincer
Melee Attack: +6 to hit. reach 10 ft. Hit: 1d10 + 4 bludgeoning damage.