Chimera
large monstrosity, chaotic evil
STR
19 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Defense
Armor Class
14 (natural)
Hit Points
114 (12d10 + 48)
Speed
30 ft., fly 60 ft.
Proficiencies & Senses
Skills
Perception +8
Languages
Understands Draconic but can’t speak
Darkvision
60 ft.
Passive Perception
18
Actions
Multiattack
The monster makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite
Melee Attack: +7 to hit. reach 5 ft. Hit: 4d6 piercing damage. Melee Attack: +7 to hit. reach 5 ft. Hit: 2d6 + 4 piercing damage.
Claw
Melee Attack: +7 to hit. reach 5 ft. Hit: 1d6 + 4 slashing damage.
Ram
Melee Attack: +7 to hit. reach 5 ft. Hit: 1d12 + 4 bludgeoning damage.
Fire Breath
Dexterity Save: DC 15. target: 15-foot-long, 5-foot-wide cone, creature. Failure: 7d8 fire damage; success: half.