Bone Devil

large fiend, lawful evil

Challenge 9 (5000 XP)

STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
13 (+1)
WIS
14 (+2)
CHA
16 (+3)

Defense

Armor Class 16 (natural)
Hit Points 161 (17d10 + 68)
Speed 40 ft., fly 40 ft.

Proficiencies & Senses

Saving Throws Str +8, Int +5, Wis +6, Cha +7
Skills Deception +7, Insight +6
Languages Infernal
Darkvision 120 ft.
Passive Perception 12

Traits

Damage Resistances Cold
Damage Immunities Fire, Poison
Condition Immunities Poisoned

Traits

Diabolical Restoration

If the monster dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance

The monster has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The monster makes two Claw attacks and one Infernal Sting attack.

Claw

Melee Attack: +8 to hit. reach 10 ft. Hit: 2d8 + 4 slashing damage.

Infernal Sting

Melee Attack: +8 to hit. reach 10 ft. Hit: 2d10 + 4 piercing plus 4d8 poison damage.