Azer Sentinel
medium elemental, lawful neutral
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Defense
Armor Class
17 (natural)
Hit Points
39 (6d8 + 12)
Speed
30 ft.
Proficiencies & Senses
Saving Throws
Con +4
Languages
Ignan
Passive Perception
11
Traits
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Traits
Fire Aura
At the end of each of the monster's turns, each of the monster's choice in a -foot Emanation originating from the monster takes damage unless the monster has the Incapacitated condition.
Illumination
The monster sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Burning Hammer
Melee Attack: +5 to hit. reach 5 ft. Hit: 1d10 + 3 bludgeoning plus 1d6 fire damage.