Bestiary

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Large celestial

Unicorn

CR5 AC12 (natural armor) HP97 (13d10+26) Speed50 ft.

1800 XP · Darkvision 60 ft.

A majestic white horse with a spiraling golden horn, glowing mane, and shimmering coat, standing in a sunlit forest clearing.

Medium construct

Unseen Servant

CR- AC10 (flat) HP1 (1) Speed15 ft.

10 XP

An unseen servant is a shapeless force created by the unseen servant spell. It performs simple tasks like fetching, cleaning, and opening doors, but cannot attack or be attacked directly.

Medium undead

Vampire

CR13 AC16 (natural armor) HP195 (23d8 + 92) Speed40 ft., climb 40 ft.

10000 XP · Darkvision 120 ft.

A pale, elegant undead noble with sharp fangs, dressed in fine clothing, lurking in dark castles and crypts.

Medium Humanoid

Vampire Familiar

CR3 AC15 (Natural Armor) HP65 (10d8+20) Speed30 ft., climb 30 ft.

700 XP · Darkvision 60 ft.

A vampire familiar is a humanoid servant of a vampire, bound by a vampiric connection. It is a deadly combatant, using its Umbral Dagger to paralyze foes.

Medium undead

Vampire Spawn

CR5 AC16 (natural armor) HP90 (12d8 + 36) Speed30 ft., climb 30 ft.

1800 XP · Darkvision 60 ft.

A pale undead vampire spawn with sharp claws and fangs, lurking in the shadows of an urban or underdark setting.

Tiny beast

Venomous Snake

CR1/8 AC12 (natural armor) HP5 (2d4) Speed30 ft., swim 30 ft.

25 XP · Blindsight 10 ft.

A small, slender venomous snake with smooth scales, often found in coastal, desert, forest, grassland, hill, and swamp environments.

Medium plant

Violet Fungus

CR1/4 AC5 (natural armor) HP18 (4d8) Speed5 ft.

50 XP · Blindsight 30 ft.

A violet fungus is a Medium plant with purple tendrils, growing in dark underdark caves, motionless until prey approaches.

Large fiend

Vrock

CR6 AC15 (natural armor) HP152 (16d10+64) Speed40 ft., fly 60 ft.

2300 XP · Darkvision 120 ft.

Vrocks are demonic vultures that revel in violence and corruption, serving as foot soldiers in the Abyss's endless wars.

Medium beast

Vulture

CR- AC10 (natural_armor) HP5 (1d8+1) Speed10 ft., fly 50 ft.

10 XP

A medium-sized vulture with dark brown feathers, a naked red head, and a sharp hooked beak, standing on a rocky desert cliff.

Large beast

Warhorse

CR1/2 AC11 (natural armor) HP19 (3d10+3) Speed60 ft.

100 XP

A large, sturdy horse with a muscular build, standing alert with a calm demeanor, ready for riding or combat.

Large Undead

Warhorse Skeleton

CR1/2 AC13 (Natural Armor) HP22 (3d10+6) Speed60 ft.

100 XP · Darkvision 60 ft.

A warhorse skeleton is an undead steed, often animated by necromantic magic. It serves its master with relentless obedience, retaining the speed and strength of a warhorse but lacking any intelligence or memory of its former life.

Medium humanoid

Warrior Infantry

CR1/8 AC13 (Chain Shirt) HP9 (2d8) Speed30 ft.

25 XP

Warrior Infantry are the basic foot soldiers of armies, town guards, and mercenary companies. They are trained to fight in formation, relying on simple weapons and sturdy armor. These warriors are not exceptional individuals but represent...

Medium Humanoid

Warrior Veteran

CR3 AC17 (armor) HP65 (10d8+20) Speed30 ft.

700 XP

Warrior veterans are skilled and battle-tested humanoids who have survived many conflicts. They serve as leaders, guards, or elite soldiers, often appearing in groups. They are proficient with a variety of weapons and armor, and they fight...

Large elemental

Water Elemental

CR5 AC14 (natural armor) HP114 (12d10+48) Speed30 ft., swim 90 ft.

1800 XP · Darkvision 60 ft.

A large, humanoid-shaped water elemental with a swirling, translucent body, depicted in a coastal or underwater environment, with waves and foam forming its limbs and torso.

Tiny beast

Weasel

CR- AC13 HP1 (1d4 - 1) Speed30 ft., climb 30 ft.

Darkvision 60 ft.

Medium Monstrosity

Werebear

CR5 AC15 (natural armor) HP135 (18d8+54) Speed30 ft.

1800 XP · Darkvision 60 ft.

Werebears are lycanthropes of neutral good alignment who can shape-shift between humanoid, bear, and hybrid forms.

Medium monstrosity

Wereboar

CR4 AC15 (natural armor) HP97 (15d8+30) Speed30 ft.

1100 XP

A boar-humanoid hybrid with tusks, standing upright, wearing simple clothing. It has a fierce expression and bristly fur.

Medium monstrosity

Wererat

CR2 AC12 (natural armor) HP60 (11d8+11) Speed30 ft., climb 30 ft.

450 XP · Darkvision 60 ft.

A medium-sized wererat in hybrid form, with rat-like features and a cunning expression, standing upright.

Medium monstrosity

Weretiger

CR4 AC12 (natural armor) HP120 (16d8+48) Speed30 ft.

1100 XP · Darkvision 60 ft.

A weretiger in hybrid form, a muscular humanoid with tiger stripes, claws, and a feline head, standing ready.

Medium Humanoid

Werewolf

CR3 AC15 (natural) HP71 (11d8+22) Speed30 ft.

700 XP · Darkvision 60 ft.

A werewolf is a lycanthrope that can shape-shift between humanoid, wolf, and hybrid forms. It is chaotic evil and hunts in forests and hills.

Medium Dragon

White Dragon Wyrmling

CR2 AC16 (Natural Armor) HP32 (5d8+10) Speed30 ft., fly 60 ft., swim 30 ft., climb 15 ft., burrow 15 ft.

450 XP · Blindsight 10 ft.

A White Dragon Wyrmling is a young chromatic dragon, chaotic evil, found in arctic regions. It has a cold breath weapon and ice-walking ability.

Medium undead

Wight

CR3 AC14 (studded leather armor) HP82 (11d8+33) Speed30 ft.

700 XP · Darkvision 60 ft.

A gaunt, armored undead warrior with pale skin and glowing eyes, wielding a sword and bow.

Tiny undead

Will-o'-Wisp

CR2 AC19 (natural armor) HP27 (11d4) Speed5 ft., fly 50 ft.

450 XP · Darkvision 120 ft.

A tiny, glowing orb of light with a faint, ghostly trail, hovering in a dark forest or swamp, emitting an eerie, flickering glow.

Large monstrosity

Winter Wolf

CR3 AC13 (natural armor) HP75 (10d10+20) Speed50 ft.

700 XP

A large, shaggy wolf with pale white fur, glowing eyes, and a frosty breath, prowling through a snowy arctic landscape.