The Bargman's Lantern
Strange lights dance in the marsh. A farmer offers 50 gp to any who can learn what they are, but warns that no one who went looking has returned.
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In this Halloween-themed campaign, the harvest festival of Emberhollow is beset by restless spirits and sinister plots. The party must uncover the source of the haunting before the Blood Moon rises, and discover the first signs of a rumored ancient evil buried beneath the vale.
You are adventurers. You've come to Emberhollow a day before the Festival of the Fading Sun. The inn is overfull, the ale is weak, and the locals don't want to talk about the bad harvest. But something in the air is deeply wrong - a cold that coils around your bones and a smell of burnt heather on the east wind.
Emberhollow is a quiet agrarian village that celebrates the Festival of the Fading Sun each autumn. This year, a dreadful presence has settled over the town: crops rot overnight, livestock vanish, and a fog wreathes the nearby graveyard. The mayor, warned by a dread prophecy, fears the town is being harvested by something dark.
Strange lights dance in the marsh. A farmer offers 50 gp to any who can learn what they are, but warns that no one who went looking has returned.
A local merchant offers a 100 gp reward and a short worshiped keepsake for whoever can discover who is stealing the largest pumpkins, leaving behind a trail of black, toxic slime.
The festival is run by a village about to open the season. The party agrees to excavate the tomb of Lord Bren. Ghb Harrow aids them, and the opening of the tomb to resurrect the children of the Woe of the Harrows.
The autumn wind bites. The inn's innkeeper keeps the spooky fear and old Pell. The festival burns a horse, over the thatch, with a flame of purple and gold. Above, the goodfolk of joy.
The party receives four quests from all the people - Jim, Tilda, and & the par. The abuse of the innkeeper’s is to make them take the 'Coddle
The graveyard is a brow of the hill. The ground is a shocking, and the soil gives a little under your weight, like the mouth of a beast covered in a thin cloth.
This scene is 2-3. The spectral-footprints in the soil, the voice of a gloved engine.
<P> The locked vein in the pat crossed the gate. The sound of the rest comes from the red floor. In the room, a heart of black straw ferm sus jes floats in a pool of tallow at the altar.
The tomb is under the mill. And false will break and release a spirit once it is broken. The 'heart' is connected to the Gr, which is
Milestone: Dissolve the air of the mill, save the daughter, and fire. Act 2: The Flare.
Jamison 'the Ghast' Harrow
Completed
Jamison 'the Ghast' Harrow is the kind of villain Emberhollow makes when hunger outlives shame. He presents himself as a master of the dead…
Free campaign generations include one villain sheet. Additional villain, NPC, and player-facing module character sheets are available in premium campaigns.
Subscribe NowFree campaign encounters use official monsters only and do not include generated monster sheets. Subscribe to create custom campaign monsters and enemy stat blocks.
Subscribe NowReturn the village-born flesh to the Preager, a gh1 the old earth, who is entombed below. He wants to complete with the deceptive 'Scythe of Nine' to bring the Flooding of Famine, a far greater, and a god that has no respect for mortals.
Further: he acts as a leader of the ghost and the pox, using the shod collar.
The Ghast uses his gang to harry and draw the heroes into the dead-fall of the graveyard's open tomb. When the players touch the impediment, he sets the husks to awaken and commits himself to the final command.
He uses a false name and a deal. If he is healed on the root of the tomb, he beggars for 'The pulse of the apples'
Recommended party: A party of 4-6 players of level 2 beginning the campaign. Experience all goes to level 3 by the end of Act I.
This module is horror-lite. All trail is oc to the characters.
If players struggle, increase the simulation to a mentor who appears in Act I and adds to the cover. If stronger, replace the
The goal is the ambience. Use the following: The sine is the lights.
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Jamison 'the Ghast' Harrow
Completed
Jamison 'the Ghast' Harrow is the kind of villain Emberhollow makes when hunger outlives shame. He presents himself as a master of the dead…
Free campaign generations include one villain sheet. Additional villain, NPC, and player-facing module character sheets are available in premium campaigns.
Subscribe NowFree campaign encounters use official monsters only and do not include generated monster sheets. Subscribe to create custom campaign monsters and enemy stat blocks.
Subscribe NowReturn the village-born flesh to the Preager, a gh1 the old earth, who is entombed below. He wants to complete with the deceptive 'Scythe of Nine' to bring the Flooding of Famine, a far greater, and a god that has no respect for mortals.
Further: he acts as a leader of the ghost and the pox, using the shod collar.
The Ghast uses his gang to harry and draw the heroes into the dead-fall of the graveyard's open tomb. When the players touch the impediment, he sets the husks to awaken and commits himself to the final command.
He uses a false name and a deal. If he is healed on the root of the tomb, he beggars for 'The pulse of the apples'
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Suggested Level: 1-2
Dense fog, undead crops, hay bent in the shape of a wall
A pair of 'Goggles of the Wizened Moon' found on a skeleton
Use the Ghost in the Grave as an environmental hazard for the players to use or avoid, not participate in combat.
Suggested Level: 1-3
Furrows become difficult; the Pumpkin weighing the place.
One of the scarecrows has an Onel of Quickness in its ribs.
The Scarecrow uses their Movement to merge with the field.
Suggested Level: 2-3
The once-sweet smell of grain is replaced by myrrh – the spirit of wet black and unwise
The Pathfinder (a lantern made of sheepskint that reveals the truth in any beings).
The broken oldess holds a letter from a Colonel of the Dread Legion from the third era, who is not in this module.
Wickpumpkin
Completed
Encounter: The Shuck of the Underling
False
Soul-Catch of the Bramble
Completed
Encounter: The Echo Wake.
True
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