Hill Giant

5.5e

huge giant, chaotic evil

Challenge 5 (1800 XP)

STR
21 (+5)
DEX
8 (-1)
CON
19 (+4)
INT
5 (-3)
WIS
9 (-1)
CHA
6 (-2)

Defense

Armor Class 13 (natural armor)
Hit Points 105 (10d12+40)
Speed 40 ft.

Proficiencies & Senses

Skills Perception +2
Languages Giant
Passive Perception 12

Actions

Multiattack

The giant makes two attacks using Tree Club or Trash Lob in any combination.

Tree Club

Melee Attack Roll: +8, reach 10 ft. Hit: 3d8+5 Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob

Ranged Attack Roll: +8, range 60/240 ft. Hit: 2d10+5 Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Reference Text

A massive, crude giant with thick limbs and a heavy club, standing in a rocky hill terrain.