Adult Copper Dragon
5.5ehuge dragon, chaotic good
Defense
Proficiencies & Senses
Traits
Traits
Legendary Resistance
If the monster fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The monster makes three Rend attacks. It can replace one attack with a use of (A) Slowing Breath or (B) Spellcasting to cast Mind Spike (level 4 version).
Rend
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) slashing damage plus 4 (1d8) acid damage.
Acid Breath
Dexterity Saving Throw: DC 18, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 54 (12d8) acid damage. Success: Half damage.
Slowing Breath
Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17): At Will: Detect Magic, Mind Spike (level 4 version), Minor Illusion, Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell). 1/Day Each: Greater Restoration, Major Image.
Reference Text
Copper dragons are whimsical and playful, often found in hills. They enjoy jokes and riddles, and they use their breath to slow foes and their magic to trick or aid.