Guardian Naga

5.5e

large celestial, lawful good

Challenge 10 (5900 XP)

STR
19 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
16 (+3)
WIS
19 (+4)
CHA
18 (+4)

Defense

Armor Class 18 (natural armor)
Hit Points 136 (16d10+48)
Speed 40 ft., swim 40 ft., climb 40 ft.

Proficiencies & Senses

Saving Throws Dex +8, Con +7, Int +7, Wis +8, Cha +8
Skills Arcana +7, History +7, Religion +7
Languages Common, Celestial
Darkvision 60 ft.
Passive Perception 14

Traits

Damage Immunities Poison
Condition Immunities Charmed, Paralyzed, Poisoned, Restrained

Traits

Celestial Restoration

If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless a Dispel Evil and Good spell is cast on its remains.

Actions

Multiattack

The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.

Bite

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 4) piercing damage plus 22 (4d10) poison damage.

Poisonous Spittle

Ranged Weapon Attack: +8 to hit, range 60 ft., one creature. Hit: 31 (7d8) poison damage, and the target must succeed on a DC 16 Constitution saving throw or be blinded until the start of the naga's next turn.

Spellcasting

The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 15): At Will: Thaumaturgy 1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing

Reference Text

A huge serpent with a human-like head, coiled and ready, scales gleaming in guardian pose.