Half-Dragon

5.5e

medium dragon, neutral

Challenge 5 (1800 XP)

STR
19 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
15 (+2)
CHA
14 (+2)

Defense

Armor Class 18 (natural armor)
Hit Points 105 (14d8+42)
Speed 40 ft.

Proficiencies & Senses

Saving Throws Dex +5, Wis +5
Skills Athletics +7, Perception +5, Stealth +5
Languages Common, Draconic
Blindsight 10 ft.
Passive Perception 15

Traits

Draconic Origin

The monster is related to a type of dragon associated with one of the following damage types (DM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.

Actions

Multiattack

The monster makes two Claw attacks.

Claw

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) slashing damage.

Dragon's Breath

The monster exhales a 30-foot cone. Each creature in that area must succeed on a DC 14 Dexterity saving throw, taking 28 (8d6) damage of the type chosen for the Draconic Origin trait on a failed save, or half as much damage on a successful one.

Leap (Bonus Action)

The monster jumps up to 30 feet by spending 10 feet of movement.

Reference Text

A half-dragon is a creature that has been transformed by draconic power, gaining draconic features and abilities. It is related to a type of dragon, which determines its breath weapon and damage resistance.