Ancient Green Dragon
D&D 5.5e · gargantuan dragon, lawful evil
Defense
Proficiencies & Senses
Traits
Traits
Amphibious
The dragon can breathe air and water.
Legendary Resistance
If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 5 version).
Rend
Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d8+8) slashing damage plus 10 (3d6) poison damage.
Poison Breath
The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.
Spellcasting
The dragon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 20): At will: Detect Magic, Mind Spike (level 5 version) 1/day each: Geas, Modify Memory
Reference Text
Ancient green dragons are cunning and manipulative, dwelling in ancient forests. They are known for their corrosive breath and mastery of deception.