Erinyes
5.5emedium fiend, lawful evil
Defense
Proficiencies & Senses
Traits
Traits
Diabolical Restoration
If the monster dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance
The monster has Advantage on saving throws against spells and other magical effects.
Magic Rope
The monster has a magic rope. While bearing it, the monster can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the monster for 1 hour or more, or if the monster dies. If the rope is damaged or destroyed, the monster can fully restore it when finishing a Short or Long Rest.
Actions
Multiattack
The monster makes three Withering Sword attacks and can use Entangling Rope.
Withering Sword
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 11 (2d10) necrotic damage.
Entangling Rope
Strength Saving Throw: DC 16, one creature the monster can see within 120 feet. Failure: 14 (4d6) force damage, and the target has the Restrained condition until the rope is destroyed, the monster uses a Bonus Action to release the target, or the monster uses Entangling Rope again.
Parry (Reaction)
Trigger: The monster is hit by a melee attack roll while holding a weapon. Response: The monster adds 4 to its AC against that attack, possibly causing it to miss.
Reference Text
A winged devil with a stern expression, clad in dark armor, wielding a longsword and a coiled rope.