Bandit

D&D 5.5e · medium humanoid, neutral

Challenge 1/8 (25 XP)

STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)

Defense

Armor Class 11 (leather armor)
Hit Points 11 (2d8+2)
Speed 30 ft.

Proficiencies & Senses

Skills Stealth +3, Survival +2
Languages Common, Cant
Passive Perception 10

Actions

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.

Light Crossbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8+1) piercing damage.

Reference Text

Bandits are common humanoid outlaws who waylay travelers and merchants. They are not particularly powerful but are dangerous in groups.