Bandit
D&D 5.5e · medium humanoid, neutral
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Defense
Armor Class
11 (leather armor)
Hit Points
11 (2d8+2)
Speed
30 ft.
Proficiencies & Senses
Skills
Stealth +3, Survival +2
Languages
Common, Cant
Passive Perception
10
Actions
Scimitar
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.
Light Crossbow
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8+1) piercing damage.
Reference Text
Bandits are common humanoid outlaws who waylay travelers and merchants. They are not particularly powerful but are dangerous in groups.