Priest

5.5e

medium humanoid, neutral

Challenge 2 (450 XP)

STR
16 (+3)
DEX
10 (+0)
CON
12 (+1)
INT
13 (+1)
WIS
16 (+3)
CHA
13 (+1)

Defense

Armor Class 13 (chain shirt)
Hit Points 38 (7d8+7)
Speed 30 ft.

Proficiencies & Senses

Skills Medicine +5, Perception +5, Religion +3
Languages Common Plus One Other Language
Passive Perception 15

Actions

Multiattack

The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 4 (1d4 + 2) radiant damage.

Radiant Flame

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 11 (2d10) radiant damage.

Spellcasting

The priest casts one of the following spells, using Wisdom as the spellcasting ability: At Will: Light, Thaumaturgy 1/Day: Spirit Guardians

Divine Aid

The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Reference Text

A humanoid priest in chain shirt, wielding a mace, radiating divine light.