Invisible Stalker
5.5elarge elemental, neutral
Defense
Proficiencies & Senses
Traits
Traits
Air Form
The monster can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility
The monster has the Invisible condition.
Actions
Multiattack
The monster makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe
Melee Attack Roll: +7 to hit, reach 5 ft. Hit: 2d6+4 Force damage.
Vortex
Constitution Saving Throw: DC 14, one Large or smaller creature in the monster's space. Failure: 1d8+3 Thunder damage, and the target has the Grappled condition (escape DC 15). Until the grapple ends, the target can't cast spells with a Verbal component and takes 2d6 Thunder damage at the start of each of the monster's turns.
Reference Text
An invisible stalker is an air elemental that serves a summoner, often as a guardian or assassin. It is naturally invisible and can move through the air with great speed.