Roper
5.5elarge aberration, neutral evil
Defense
Proficiencies & Senses
Traits
Spider Climb
The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
Multiattack
The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d8) piercing damage.
Tentacle
Melee Weapon Attack: +7 to hit, reach 60 ft., one target. Hit: The target has the Grappled condition (escape DC 16) from one of six tentacles, and the target has the Poisoned condition until the grapple ends. The tentacle can be damaged, freeing a creature it has Grappled when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.
Reel (Bonus Action)
The roper pulls each creature Grappled by it up to 30 feet straight toward it.
Reference Text
The roper is a carnivorous aberration that dwells in the Underdark, using its sticky tentacles to ensnare prey.