Stone Giant

5.5e

huge giant, neutral

Challenge 7 (2900 XP)

STR
23 (+6)
DEX
15 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)

Defense

Armor Class 17 (Natural Armor)
Hit Points 126 (11d12+55)
Speed 40 ft.

Proficiencies & Senses

Saving Throws Dex +5, Con +8, Wis +4
Skills Athletics +9, Perception +4, Stealth +5
Languages Giant
Darkvision 60 ft.
Passive Perception 14

Actions

Multiattack

The giant makes two attacks, using Stone Club or Boulder in any combination.

Stone Club

Melee Attack Roll: +9, reach 15 ft. Hit: 3d10+6 Bludgeoning damage.

Boulder

Ranged Attack Roll: +9, range 60/240 ft. Hit: 2d8+6 Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Deflect Missile (Reaction)

Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 1d10+6, and if that damage is reduced to 0, the giant can redirect some of the attack's force. Dexterity Saving Throw: DC 15, one creature the giant can see within 60 feet. Failure: 1d10+6 Force damage.

Reference Text

Stone giants are reclusive giants that dwell in mountains and the Underdark. They are neutral in alignment and often keep to themselves.