Gladiator
5.5emedium humanoid, neutral
Defense
Proficiencies & Senses
Actions
Multiattack
The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Shield Bash
Strength Saving Throw: DC 15, one creature within 5 ft. that the gladiator can see. Failure: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Parry (Reaction)
Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
Reference Text
A muscular humanoid gladiator wearing studded leather armor and carrying a shield and spear, standing ready in an arena, with a determined expression and scars from past battles.