Elephant
5.5ehuge beast, unaligned
Defense
Proficiencies & Senses
Actions
Multiattack
The elephant makes two Gore attacks.
Gore
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d8+6) piercing damage. If the elephant moved at least 20 feet straight toward a creature immediately before hitting it, the target must succeed on a DC 12 Strength saving throw or be knocked prone.
Trample (Bonus Action)
Dexterity Saving Throw: DC 12, one creature within 5 feet that is prone. Failure: 11 (2d10+6) bludgeoning damage. Success: Half damage.
Reference Text
A massive gray elephant with large ears and tusks, standing in a grassy savanna, trunk raised, looking powerful and imposing.