Ancient Red Dragon
D&D 5.5e · gargantuan dragon, chaotic evil
Defense
Proficiencies & Senses
Traits
Traits
Legendary Resistance
If the monster fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The monster makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Fireball (level 6 version).
Rend
Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 2d8+10 slashing damage plus 3d6 fire damage.
Fire Breath
Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 26d6 fire damage. Success: Half damage.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks): At Will: Command (level 2 version), Detect Magic, Scorching Ray (level 3 version); 1/Day Each: Fireball (level 6 version), Scrying.
Reference Text
Ancient red dragons are the most powerful and feared of the chromatic dragons. They are immense, with scales like molten rock and wings that blot out the sun. Their lairs are typically in volcanic mountains or deep caverns, where they hoard vast treasures and rule over lesser creatures with terror. They are creatures of pure destruction, delighting in burning entire kingdoms to ash. Their ancient age grants them immense magical power and cunning, making them nearly unstoppable foes.