Mummy
5.5emedium undead, lawful evil
Defense
Proficiencies & Senses
Traits
Actions
Multiattack
The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
Rotting Fist
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10+3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Dreadful Glare
Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.
Reference Text
A mummy is an undead creature wrapped in bandages, often found guarding ancient tombs. It is lawful evil and can curse those it strikes.