Druid

5.5e

medium humanoid, neutral

Challenge 2 (450 XP)

STR
10 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
12 (+1)
WIS
16 (+3)
CHA
11 (+0)

Defense

Armor Class 12 (Studded Leather Armor)
Hit Points 44 (8d8+8)
Speed 30 ft.

Proficiencies & Senses

Skills Medicine +5, Nature +3, Perception +5
Languages Common, Druidic, Sylvan
Passive Perception 15

Traits

Spellcasting

The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At will: Druidcraft, Speak with Animals. 2/day each: Entangle, Thunderwave. 1/day each: Animal Messenger, Longstrider, Moonbeam.

Actions

Multiattack

The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 3) bludgeoning damage plus 2 (1d4) poison damage.

Verdant Wisp

Ranged Weapon Attack: +5 to hit, range 90 ft., one target. Hit: 10 (3d6) radiant damage.

Reference Text

A neutral druid who serves as a guardian of nature, wielding spells and natural weapons.