Miregroth

large fiend (demon), chaotic evil

D&D 5.5 / SRD 5.2

Challenge 5.0 (1,600 XP)

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STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
10
WIS
12 (+1)
CHA
18 (+4)

Proficiencies & Senses

Saving Throws Strength, Charisma
Skills
Insight +4, Stealth +6, Deception +7, Acrobatics +6, Perception +5, Intimidation +7
Senses
darkvision 120 ft.
Demon Sense 60 ft. (Can sense the presence of celestial beings.)
passive Perception 15

Characteristics

Damage Vulnerabilities
radiant
Damage Resistances
fire, poison
Damage Immunities
psychic
Condition Immunities
charmed, frightened
Languages Infernal, Common, can understand Celestial but cannot speak it

Traits and Actions

Magic Resistance

Trait
The Miregroth has advantage on saving throws against spells and other magical effects.

Infernal Regeneration

Trait
The Miregroth regains 10 hit points at the start of its turn if it has at least 1 hit point.

Multiattack

Action
The Miregroth makes two attacks: one with its claws and one with its bite.

Claw

Action
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 5) slashing damage.

Bite

Action
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 5) piercing damage.

Frightening Presence

Action
Each creature of the Miregroth's choice within 30 feet and aware of it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Combat Behavior

Tactics


• Utilize its F fright and physical strength to separate party members.
• Use darkness to obscure vision and control the battlefield.
• Summon lesser demons when in dire circumstances.

Combat Style

Ambush predator, strikes from hiding, uses environment to its advantage.

Morale

Will fight to the death unless severely outmatched.

Monster Description

The Miregroth is a colossal demon that emerges from the muck and mire of dark swamps. Its body is covered in putrid, decaying vegetation, and its eyes glow with a malevolent red light. Towering over mortals, the Miregroth thrives in swamps where it can conceal its form and strike fear into those who wander too close to its lair. Its claws are sharp as obsidian, capable of rending flesh with ease. The demon revels in terror, often preying on those who fear darkness, whispering sweet promises of power and eternal life, before showing its true nature. This vile creature is a part of the chaotic nature of the Abyss, embodying the very essence of corruption and despair.

Monster behavior

Miregroths are cunning hunters, often lying in wait amidst the reeds and bogs. When they sense intruders, they unleash a haunting howl that instills dread in the hearts of their victims. Once the prey is paralyzed by fear, the Miregroth swiftly attacks, using its claws to make quick work of weaker foes. Its tactics revolve around sowing confusion and fear, making it difficult for opponents to unite against it. The demon enjoys toying with its prey before delivering the final blow, often using its Frightening Presence to keep combatants disoriented. In battle, the Miregroth can hold back, allowing smaller demons to fight on its behalf, while it observes and plans its next strike.

Ecology

In the ecosystem of the swamps, the Miregroth plays the role of both predator and coroner, consuming those who dare breach its domain. The demon's presence can pollute the area, causing sickness and debilation among native creatures. Because of this, certain species adapt to survive in its shadow, some becoming more resilient while others learn to avoid the Miregroth entirely. The decaying remains of its prey nourish the land, leading to swampy growths that can either attract or scare away other beasts. The Miregroth signifies a dark balance in the chaotic natural order of the swamp.

History

Miregroths have existed since the dawn of the Abyss, often spawning from the decaying remains of battles fought in the realms of chaos. Drawn to swamps by the stagnant energies, they have left their mark on many realms as harbingers of doom. The presence of a Miregroth often signifies a disturbance in the balance of nature, as they corrupt the lands and spread blight. Tales tell of entire villages swallowed by the mists when a Miregroth arose, dragging the souls of the innocent into the depths of the Abyss. They are not mere monsters; they are the embodiment of nature's fury and the darkness that lurks beneath the surface of the world.

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