Vine-Shroud Stalker

large plant, unaligned

D&D 5.5 / SRD 5.2

Challenge 6 (2,300 XP)

Available with DM subscription
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
8 (-1)

Defense

Armor Class
15 (natural armor)
Hit Points
85 (10d10 + 30 +3)
Speed
40 ft., climb 30 ft.

Treasure & Loot Common

No significant treasure

Proficiencies & Senses

Saving Throws Dexterity, Constitution
Skills
Stealth +6, Survival +5, Perception +5
Senses
darkvision 60 ft.
blindsight 10 ft.
Bloodscent 120 ft. (The Stalker can pinpoint the location of any wounded creature within 120 feet by scent.)
passive Perception 15

Characteristics

Damage Vulnerabilities
fire
Damage Resistances
cold, necrotic
Damage Immunities
poison
Condition Immunities
charmed, frightened, poisoned
Languages understands Sylvan but can't speak

Traits and Actions

Shroud of Green

Trait
Perception Rule
Stealth Rule
While the Stalker has not moved this turn, it is indistinguishable from foliage. A creature must succeed on a DC 16 Wisdom (Perception) check to notice it before it attacks. The Stalker has advantage on Dexterity (Stealth) checks made to hide in vegetation.

Pounce

Trait
Prone Condition
If the Stalker moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the Stalker can make one bite attack against it as a bonus action.

Bloodscent

Trait
Advantage Custom
The Stalker has advantage on attack rolls against any creature that is not at full hit points. Additionally, it can pinpoint the location of any wounded creature within 120 feet by scent.

Multiattack

Action
The Stalker makes one bite attack and two claw attacks.

Bite

Action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Claw

Action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Thorned Tail

Action
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Pounce

Bonus Action
When the Stalker knocks a creature prone with its Pounce trait, it can make one bite attack against that creature as a bonus action.

Running the encounter

Combat Behavior

Tactics

  • Uses Shroud of Green to hide in foliage and ambush from surprise.
  • Pounces from 20 feet away to knock prey prone, then follows up with a bite.
  • Focuses attacks on wounded creatures, using Bloodscent to track them.

Combat Style

Ambush predator that strikes from surprise and drags prey back to the blood-channel.

Morale

The Stalker is a cautious hunter. It retreats if reduced to 30 hit points or fewer, or if it cannot reach a wounded target within 2 rounds.

Appearance & presence

Monster Description

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