Gear-Gnaw Rat

tiny beast, unaligned

D&D 5.5 / SRD 5.2

Challenge 0.25 (50 XP)

Available with DM subscription
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)

Defense

Armor Class
12 (natural armor)
Hit Points
10 (3d4 +1)
Speed
30 ft., climb 20 ft.

Treasure & Loot Common

No significant treasure

Proficiencies & Senses

Saving Throws —
Skills
Stealth +5, Survival +3
Senses
darkvision 30 ft.
Keen Smell (The rat has advantage on Wisdom (Perception) checks that rely on smell.)
passive Perception 11

Characteristics

Damage Vulnerabilities
—
Damage Resistances
—
Damage Immunities
—
Condition Immunities
—
Languages —

Traits and Actions

Pack Tactics

Trait
Pack Tactics Custom
The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pack Tactics. Standard SRD trait for pack hunters.

Gnaw Machinery

Trait
Object Hit Points Custom
As an action, the rat can chew through rope, leather, wood, or thin brass objects within 5 feet. It takes 1 minute of uninterrupted work to destroy such an object. The rat prefers gear over flesh.

Bite

Action
Melee Weapon Attack Custom
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4+1 piercing damage.

Running the encounter

Combat Behavior

Tactics

  • Swarm party equipment rather than people.
  • Use Pack Tactics when cornered.
  • Flee immediately if a gap opens.

Morale

Low; flees when outnumbered or damaged.

Appearance & presence

Monster Description

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