Vengeful Rakshasa Martial Artist

medium fiend (rakshasa), neutral evil

D&D 5.5 / SRD 5.2

Challenge 24 (62,000 XP)

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STR
26 (+8)
DEX
28 (+9)
CON
24 (+7)
INT
22 (+6)
WIS
20 (+5)
CHA
24 (+7)

Defense

Armor Class
28 (natural)
Hit Points
310 (20d10+200 +7)
Speed
40 ft., fly 40 ft., swim 40 ft., climb 40 ft., (hover)

Proficiencies & Senses

Saving Throws dex, int, wis
Skills
Insight +12, Athletics +15, Deception +14, Acrobatics +16, Perception +12, Intimidation +14
Senses
Darkvision (Magical darkness doesn't impede her darkvision.)
Blindsight (60 ft.)
passive Perception 22

Characteristics

Damage Vulnerabilities
—
Damage Resistances
bludgeoning, piercing, slashing
Damage Immunities
psychic
Condition Immunities
charmed, frightened, poisoned
Languages Common, Infernal, Auran, understands all languages but speaks only Common and Infernal

Traits and Actions

Magic Resistance

Trait
Saving Throws Rule
The rakshasa has advantage on saving throws against spells and other magical effects.

Limited Magic Immunity

Trait
Spellcasting Rule
The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.

Martial Master's Stance

Trait
Reactions Rule
While the rakshasa is not incapacitated, its unarmed strikes deal an extra 4d10 force damage. Additionally, when a creature within 5 feet of the rakshasa hits it with an attack, the rakshasa can use its reaction to make one unarmed strike against that creature.

Mountain-Born Endurance

Trait
The rakshasa ignores difficult terrain caused by ice, snow, or rock. It can breathe in thin air and extreme cold without penalty.

Multiattack

Action
The rakshasa makes three Unarmed Strike attacks or uses two of its other actions.

Unarmed Strike

Action
Melee Attacks Rule
Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 8) bludgeoning damage plus 22 (4d10) force damage. If the target is a creature, it must succeed on a DC 27 Strength saving throw or be pushed up to 10 feet away from the rakshasa.

Shattering Palm

Action
Ranged Attacks Rule
Ranged Spell Attack: +16 to hit, range 60 ft., one target. Hit: 36 (8d8) force damage. The target must succeed on a DC 27 Constitution saving throw or take another 18 (4d8) force damage at the start of its next turn as internal organs rupture.

Spellcasting

Action
Spellcasting Rule
The rakshasa casts spells using Charisma as its spellcasting ability (spell save DC 27). It has the following prepared spells:

Flowing Step

Bonus Action
Bonus Actions Rule
The rakshasa moves up to half its speed without provoking opportunity attacks. This movement does not count against its normal movement for the turn.

Counter-Strike

Reaction
Reactions Rule
Triggered by Martial Master's Stance. When a creature within 5 feet hits the rakshasa with an attack, the rakshasa makes one Unarmed Strike against that creature.

Running the encounter

Combat Behavior

Combat Style

Aggressive melee duelist; uses mobility to flank and punish attackers with counters while maintaining distance with ranged force blasts if overwhelmed. Targets heroes specifically to dismantle their teamwork.

Appearance & presence

Monster Description

The Vengeful Rakshasa Martial Artist presents a terrifying fusion of demonic heritage and ascetic discipline. Standing at the height of a tall human, her form is that of a humanoid tiger, but with the refined, muscular density of a master bodybuilder rather than a beast. Her fur is a deep, obsidian black, streaked with silver scars from decades of brutal training against stone and ice. She wears the tattered remains of saffron monk robes, stained permanently with dried blood and mountain mud, which flutter around her despite the lack of wind.

Her face is elongated and feline, dominated by glowing golden eyes that burn with cold, calculated hatred. When she moves, there is no sound; her paws seem to glide over rock and snow as if gravity itself bends to accommodate her grace. However, when she strikes, the air cracks with audible sonic booms. Her four arms are tipped with retractable claws that shimmer with faint kinetic energy. The most distinct sensory detail is the pressure in the room; standing near her feels like being submerged in deep water, a crushing weight caused by the passive aura of force damage radiating from her stance.

Her voice, when she chooses to speak, is a low, resonant rumble that vibrates in the listener's chest, often accompanied by the subtle scent of ozone and crushed pine needles.

Instincts & motives

Monster behavior

Driven by an all-consuming desire for retribution, this rakshasa operates with the patience of a glacier and the precision of a scalpel. She does not engage in mindless slaughter; instead, she views combat as a philosophical debate where she intends to prove the superiority of her suffering. She specifically targets martial artists and those who rely on physical prowess, seeking to dismantle their confidence before ending their lives. In social interactions, she is aloof and condescending, speaking in riddles or quoting obscure martial texts while dismissing non-combatants as irrelevant insects.

If confronted by intruders who do not threaten her quest for vengeance, she may ignore them entirely, provided they do not interfere with her path. However, if she perceives weakness or hesitation in an opponent, she exploits it ruthlessly, using psychological warfare to break their spirit before delivering the final blow. She rarely retreats unless forced by overwhelming magical suppression, preferring to endure pain as part of her training. Her motivation is singular: to return to the ruins of her village and make the heroes pay for every life taken, believing that their destruction will restore cosmic balance.

Habitat & life cycle

Ecology

This creature inhabits the highest, most inhospitable peaks of mountain ranges, particularly areas plagued by eternal winter or volcanic activity. She sustains herself not through traditional predation, but by absorbing ambient kinetic and thermal energy from her environment, allowing her to survive indefinitely without food or water. This magical metabolism explains her immunity to poison and psychic effects; her body rejects foreign biological influences in favor of pure elemental power.

In the wild, she is apex predator, feared even by dragons due to her ability to shatter scales with force-infused strikes. She has no natural predators, though powerful archmages occasionally attempt to bind or destroy her, usually failing due to her magic resistance. She interacts minimally with other creatures, viewing them as either tools or obstacles. Occasionally, younger fiends seek her out for training, but she dismisses them unless they demonstrate exceptional resilience. Her presence alters the local ecology; plants grow twisted toward her meditation spots, and animals avoid her territory for miles, creating silent zones around her lair.

Origins & legends

History

Centuries ago, she was born into a lineage of rakshasas who served as guardians of ancient monasteries hidden in the Himalayas-like peaks of her home plane. Unlike her kin, who embraced chaos and cruelty, she sought order through martial perfection. Her family lived peacefully among the monks until a party of adventurers, mistaking the monastery’s protective wards for hostile magic, slaughtered the inhabitants and burned the library. She returned from fishing to find only ash and corpses.

Consumed by grief and rage, she abandoned her peaceful teachings and mastered forbidden techniques of force manipulation, turning her body into a weapon. For decades, she tracked the descendants of those heroes, killing them one by one. Now, having located the original party members who have grown old or passed their legacy to children, she descends from the mountains to finish what began. Adventure hooks include villagers reporting strange tremors and broken statues, monks fleeing from a 'demon who punches with the weight of a mountain,' or a dying hero confessing their past sin to the party just before the rakshasa arrives to collect her debt.

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