Brass Chime Moth

tiny construct, unaligned

D&D 5.5 / SRD 5.2

Challenge 0.25 (50 XP)

Available with DM subscription
STR
2 (-4)
DEX
16 (+3)
CON
8 (-1)
INT
1 (-5)
WIS
10
CHA
1 (-5)

Defense

Armor Class
13 (natural)
Hit Points
3 (2d4-2 -1)
Speed
fly 30 ft., (hover)

Treasure & Loot Common

No significant treasure

Proficiencies & Senses

Saving Throws —
Skills
—
Senses
blindsight 10 ft.
Blind beyond Blindsight (The moth is effectively blind outside its 10-foot blindsight radius.)
passive Perception 10

Characteristics

Damage Vulnerabilities
thunder
Damage Resistances
—
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Languages —

Traits and Actions

False Appearance

Trait
Construct Traits Custom
While motionless among brass leaves or branches, the Brass Chime Moth is indistinguishable from foliage.

Construct Traits. Constructs often have traits like False Appearance to aid in concealment.

Dissonant Chorus

Trait
Deafened Condition Custom
If three or more Brass Chime Moths are within 10 feet of a creature at the start of that creature's turn, the creature must succeed on a DC 11 Constitution saving throw or be deafened until the end of its next turn.

Chime Screech

Action
Thunder Damage Custom
Melee or Ranged Attack: +4 to hit, reach 5 ft. or range 10 ft., one target. Hit: 1 piercing damage plus 1 thunder damage.

Running the encounter

Combat Behavior

Tactics

  • Moths do not pursue fleeing intruders.
  • Upon triggering, they ring loudly to alert the grove.
  • They flutter to the highest available branch and continue ringing.

Combat Style

Harasser and Alarm

Morale

Unwavering; they fulfill their alarm duty until destroyed.

Appearance & presence

Monster Description

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