Skeletal Knight of the Eight Eyes

medium undead (skeleton), lawful evil

D&D 5.5 / SRD 5.2

Challenge 5 (1,800 XP)

Available with DM subscription
Register to save this monster forever!

This monster will be deleted in 5 days. Create a free account to claim all your generated content.

STR
18 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
5 (-3)
WIS
10
CHA
1 (-5)

Defense

Armor Class
16 (natural)
Hit Points
85 (10d8+40 +5)
Speed
30 ft.

Proficiencies & Senses

Saving Throws wisdom, charisma
Skills
Stealth +4, Athletics +7, Perception +3, Intimidation -2
Senses
darkvision 60 ft.
Eight Eyes 60 ft. (The skeletal knight can see in all directions simultaneously, providing advantage on Perception checks.)
passive Perception 13

Characteristics

Damage Vulnerabilities
Damage Resistances
bludgeoning, piercing, slashing
Damage Immunities
Condition Immunities
poisoned, charmed, frightened, paralyzed
Languages Undercommon, Common

Traits and Actions

Undead Fortitude

Trait
Undead Fortitude Custom
If the skeletal knight is reduced to 0 hit points, it can make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the knight drops to 1 hit point instead.

Undead Fortitude. The Undead Fortitude trait allows skeletal creatures to have a chance of survival against lethal damage. It reflects the resiliency of undead.

Dreadful Glare

Trait
Frightened Condition
The skeletal knight can cast an intense glare that terrifies its opponents. Each creature of the knight’s choice within 30 feet of it and aware of it must succeed on a DC 15 Wisdom saving throw or be frightened until the end of the knight’s next turn. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Multiattack

Action
The skeletal knight makes two melee attacks with its sword.

Greatsword

Action
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 4) slashing damage.

Combat Behavior

Tactics


• Uses Dreadful Glare to frighten opponents before engaging in melee combat.
• Attacks those who are scared with relentless sword strikes.
• Prefers to position itself in narrow hallways or doorways, maximizing its defensive capabilities.

Combat Style

The knight favors close combat, using its heightened senses to anticipate enemy movements.

Morale

The knight fights to the death, driven by its undead servitude without fear of its own demise.

Monster Description

The Skeletal Knight of the Eight Eyes is a fearsome and ancient guardian, crafted from the remains of a once-great warrior. Legends hold that it was created by dark sorcery to protect the tomb of a long-forgotten king, cursed to wander the ruins for eternity. Adorned with an armor of ancient steel and a menacing greatsword, this undead knight displays a horrifying anomaly — eight glowing eyes that survey all directions, making it impossible to ambush.

Monster behavior

The skeletal knight's behavior is driven by its singular mission: to guard its domain with ruthless efficiency. When intruders threaten its territory, it relies on its Dreadful Glare to instill fear in opponents before striking. Agile despite its undead nature, it utilizes surprise and intimidation tactics, attacking fear-struck enemies with its dual sword strikes. It does not relent until all who dare approach are vanquished.

Ecology

In the realms of the undead, the Skeletal Knight of the Eight Eyes plays a crucial role in safeguarding lost treasures and ancient knowledge. It lingers in the catacombs of long-lost civilizations, waiting for living souls to disturb its slumber. These guardians are sometimes assembled by powerful necromancers as elite enforcers in the service of sinister causes.

History

The origin of the Skeletal Knight is shrouded in mystery, with various tales suggesting that it was once a noble paladin cursed for betraying its order or a valiant warrior fallen in battle. The transformation into a skeletal entity occurred through dark magic, binding its spirit to the material plane. Because it has acted as a guardian for centuries, many adventurers seek out the knight, not only for glory but to uncover treasures and forbidden knowledge believed to be hidden within its resting place.

Ready to Unleash Your Dungeon Master Potential?

Join thousands of DMs and turbocharge your campaign preparation with Fable Fiesta!

Register, and get access to monster abilities, combat behaviour and lore!

Sign Up Now - It's Free!

No credit card required. Start writing in minutes!